Friday, 13 February 2009

Sp Dev. Diary #11 - Feb. 2-13, 2009

  • Due to car crash, animex, and a football match have gotten very little done
  • Decided to use Unreal Ed to build to interior layout. This will save time in the long run, especially since it will give less lighting issues, and will be easier to set up.
  • All the details and bits and bobs will still be modeled in 3Ds Max, and then imported in and placed in Unreal.

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