- Did some more concept sketches to work out details about how the wall panels would look and fit together.
- Put some simple colors over some of my sketches, to try and find a color scheme that would work.
- Downloaded the greeble plugin Henry showed me. It's great for adding randomn detailing to things like spaceships!
- Started modeling and texturing the sections of hallways.
- Also tested what the textures would look like with normal and specular maps
- E-mailed Hans back.
- Am now thinking about cutting out Massive from this project, as to make interesting agents might take up too much time (Maybe my Masters project could revolve around it? I still want to learn how to use it). It might be better to concentrate just on modeling. From what I've seen this week, the modeling and texturing itself is going to be a monstrous task!
Friday, 12 December 2008
Sp Dev. Diary #6 - Dec. 8-12, 2008
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